Christopher Thai
Portfolio
Index
Index 01

Christopher Thai.

Education
BS, Mathematics / Computer Science
Yale University
2026 — 2030

Incoming undergraduate with interest in astrophysics. Coursework spanning mathematics, algorithms, systems, and computational methods.

Transfer Coursework
Los Rios Community College District
2022 — Present

Cisco CyberOps Associate, Calculus II, Calculus III, Intro to Linear Algebra, Differential Equations.

High School Diploma — Valedictorian
Sheldon High School
2022 — 2026

GPA 4.54 weighted / 4.0 unweighted. Class Rank 1/625. SAT 1510 (Math 790, R&W 720). AP Physics 1 (4), AP Physics 2 (5), AP Calculus AB (5), AP Chemistry (5).

Index 02

Experience.

Undergraduate Researcher
UC Davis — CIG / Magali Billen Group
2026 —

Working on PyVista visualizations for more efficient workflows using ASPECT for the Magali Billen group and Computational Infrastructure for Geodynamics (CIG). Numerical simulation, data pipelines, and visualization of mantle dynamics and subduction-zone research.

IT Consultant
NCS Computers Corporation
2022 — 2026

Managed help-desk tasks, resolved IT and AV issues, and provided technical support for commercial and residential settings. Diagnosed hardware, network, and kernel-level failures; assisted with server setup, system migrations, and live remote troubleshooting.

Robotics & Embedded Systems
Science Olympiad
2022 — 2026

Designed and programmed autonomous robots with PID control for regional and invitational competitions. Implemented gyro-corrected motion and encoder-based distance prediction to reduce drift. 1st Place Regionals 2023, 2nd Place Regionals 2024 & 2025, 4th Place Stanford Invitational.

Projects
NASA Space Apps Challenge
1st Place & Global Nominee
2024

Built on Google Earth Engine via the JavaScript API, querying Landsat 8 imagery with configurable spatial, temporal, and cloud-cover filters. Supports real-time band compositing (vegetation, water, infrared, burn indices), email alerts for upcoming satellite passes, per-band reflectance charting, and multi-format data export. Competed among ~93,000 participants across 160+ countries.

View project
SPH Fluid Simulation
Unity / C# / HLSL
2024 — 2025

Real-time 2D smoothed-particle hydrodynamics fluid sim built in Unity using C# and GPU compute shaders. Spatial hashing, parallel sorting, and optimized shader dispatch for stability and performance under high particle counts.

Reverse Engineering & Bytecode Analysis
IDA Pro / x86 / Luau
2021 — 2022

Reverse engineered a protected x86 binary using IDA Pro — mapped virtual memory regions, resolved obfuscated imports, and extracted runtime offsets from dumped process images. Built a companion bytecode conversion tool that deserializes and annotates Luau VM opcodes (OP_LOADK, OP_GETGLOBAL, OP_CALL, etc.) alongside raw hex dumps for static analysis.

Index 03

Write directly.